Let me admit that I am not a builder of models. I am a photographer. So, along with the budget, I also try to minimize the work I put into the sets (hence their slightly minimalist feeling).
To achieve this, I try to build sets which are so flexible that they can be put to multiple uses. And with the above room, I think it worked. The whole thing started when I held a wall with a pair of windows under the desk lamp. I had been ready to discard it because the windows had turned out to be too crooked for H0 scale use. But then I suddenly realized that they could still be used for lighting a room. Continue reading Thinking inside the box
“Light comes in flickers, defining the darkness, not dispelling it.”
Neil Gaiman, Neverwhere
Although lighting is crucial in the Noir series, I never payed attention to how exactly I proceed. I do not know much about light. I only have a general idea of the look I want to achieve. And then I kind of play around, which at the end of the day leaves me with lots of pictures that are ‘same but different,’ as they say.
However, since the lighting in this series has been commented on a couple of times, I tried to pay more attention to the process. Here’s what I think I do:
It all started with ideas about lighting
At one point for example, I wanted the central person to be illuminated by light falling out of a door or a window, casting a long shadow. That’s how Noir started, and you can tell from the first pictures of the series that in the beginning, there was the light, and then the story followed. Continue reading And then there was light